Tuesday, January 31, 2012
Dead Tide Review
Sadie Walker is Stranded Review
The Golden Princess cruise liner carried a disease to the continental U.S. by way of Seattle’s beautiful Puget Sound. As this type of thing tends to do, the plague spread itself across the country and eventually the whole world fell into ruin. When the dead refused to lie down and let the living have all the fun, there had to be safeguards put in place. Towns were locked down and people were left to carry on with the small semblances of normal life they still had.
One morning, as Sadie Walker is out marketing her illustrations, she has a run-in with her boyfriend who should be home tending to her orphaned eight year old nephew. He assures her that the boy is safe with his “friends” and she has nothing to worry about. Like any good caretaker would, Sadie refuses to accept his words of comfort and instead runs back to their fortress like apartment complex to get the boy; but what she finds there is the sickening truth about times of crisis. Carl’s friends are actually human traffickers who belong to a sect of “Rabbits” or Repopulationists whom have paid an unknown sum of money for the boy and plan to sell him to the highest bidder. As a diversion, they opened the perimeter to the city which allowed hundreds of lurching, hungry corpses to wander in and begin a rampage of feasting upon the people therein.
So, what do you do if the only safe place to go is on the water? After all, it’s the water which brought this whole mess in the first place. If you’re Sadie Walker, you refuse to go down without a fight. You rescue your nephew, meet up with your somewhat shady best friend and have her smuggle you onto the last boat out of town. It’s not an easy choice to make, but what better choice is there? When the boat takes on a few new passengers they beach it and make the best of what they have. New characters are introduced and Sadie and the group find a small sort of home on their tiny little island… or do they?
Sadie Walker is Stranded is the sequel to Allison Hewitt is Trapped; a realistic urban fiction novel where people are allowed to be people and the zombies are definitely out for blood. Dystopian, but at times comical, it’s a not just a continuance of the first novel; it’s a wholly separate story in which Sadie Walker looks up to and draws inspiration from the strong female lead from that first book. Sadie is clearly the protagonist here, but she enlists the aid of her tough-as-nails bff, Andrea, and her rapidly maturing nephew, Shane as they make their way through a contemporary world filled with cannibalistic undead.
Well-written, and very easy to read, I recommend this book to any pop-culture zombie fan. Pick your copy up today at Amazon.com, Barnes and Noble, or request it at your favorite local retailer.

MADELEINE ROUX received her BA in Creative Writing and Acting from Beloit College in 2008. In the spring of 2009, Madeleine completed an Honors Term at Beloit College, proposing, writing and presenting a full-length historical fiction novel. Shortly after, she began the experimental fiction blog Allison Hewitt Is Trapped. Allison Hewitt Is Trapped quickly spread throughout the blogosphere, bringing a unique serial fiction experience to readers.
Sunday, January 29, 2012
How Probable is a Zombie Virus Outbreak?
There is a very interesting article posted by Michelle Ealey on sciencefiction.com entitled “How Probable is a Zombie Virus Outbreak?” In this day and age, everything has some type of connection to zombies whether it is books, video games, movies, etc. All this overload of zombies leads one to wonder can it happen? Can a zombie outbreak actually occur? According to this article the answer to a zombie virus outbreak is highly improbable. Michelle Ealey does state this does not mean a zombie outbreak caused by bacteria or fungi is improbable. This is a very fun and informative article written by a true fan of zombies. You do not have to be well versed in science to understand the conclusions the author comes to. Looking at multiple factors such as, how it is spread and how many people can be infected, Michelle shows there is very minimal possibility that a zombie outbreak can be caused by a virus to the scale depicted in zombie fiction. To read the article follow this link: http://sciencefiction.com/2012/01/23/how-probable-is-a-zombie-virus-outbreak/
Wednesday, January 25, 2012
Matt Peppler’s Graphic Art

Dorothy Emry
Want to satisfy that need to express your overriding desire for post-apocalyptic survival? Hang an I heart killing zombies print on your wall. Need a handy way to save time warning others that the zombie hoard is on your tail? Buy yourself a Hurry! The zombies are coming! t-shirt.
Both of these items and many more are brought to you through the artistry of Matt Peppler, a Michigan-based graphic artist with talent to spare. Peppler says his work has been influenced by Andy Worhol, Frank Miller and Shepard Fairey and those influences are easy to see even at first glance. As an artist, Peppler certainly has wicked skills, but it’s the quirky sense of humor incorporated into his designs that will hook you on his work.
Zombies aren’t the only subject matter in Peppler draws upon for inspiration. Head over to Peppler’s website and you’ll find graphic art referencing Nightmare on Elm Street, Conan O’Brien, James Bond and the US Civil War. As fan of both zombies and Star Trek, I gotta love his Zombie Live Long and Prosper graphic print, but it was Rosie the Riveting Zombie and the Zombie Che Guevara – Revolution is Dead designs that first caught my eye. A visit to his Skreened store had me falling for his Zombie Rules tote bags—handy for shopping or carrying your laptop now, even handier for pillaging supplies after the walking dead rise.
Head over to Pepp
ler’s website to check out all the designs and get more on his background as a graphic designer. You’ll find handy links there to his Skeened and Etsy shops. Prices are very reasonable for such high caliber art. Buy a tote bag, fill it up and as Peppler says, “help an artist starve a little less.”
(Images provided by the artist.)
Monday, January 23, 2012
Choice Zombie Shirt for $10
Wednesday, January 18, 2012
Maya’s Journal
Maya’s Journal is a short film by writer, creator, and producer Nadine L’Esperance which tells the story of a little girl named Maya. Maya’s dad apparently fell apart after her mother died and turned into a full-blown alcoholic. Early in the film, we learn that he’s pretty much a deadbeat as he makes empty apologies for missing a daddy-daughter movie date, and then shotguns a few beers to make himself feel better about the whole deal. Luckily for Maya, she gets to go to her grandpa’s for spring break.
Unluckily for her, a flock of dead birds turns loose a zombie pathogen and things get a little less than ideal from then on. It seems like everybody gets sick but poor little Maya, and she’s forced to grow up and handle the situation on her own.

You can tell that this is a “no-budget” film, but it’s worth the twelve minutes you’ll spend on it. Transitions from scene to scene are sometimes really rough and the music at times wants for more; but there are the only two complaints I have about the film. Makeup and special effects are top rate for a film of this type, and the acting is very decent. You can tell it was filmed using a small handheld camera, but the angles and shot set-ups are very well done.
If you’d like to go have a watch, take a ride on this link and leave a comment to let Nadine know what you think.
Sunday, January 15, 2012
King of the Undead - Arthur Sudyam

We here at Zombies & Toys had the great honor of interviewing the Zombie King of Undead art, Mr. Arthur Sudyam himself. If the name isn't familiar, the work is. How do these names sound? Heavy Metal, Batman, Tarzan, Conan, Predator, Aliens, and of course, Marvel Zombies. Zombies&Toys (ZT): Arthur Sudyam, welcome! First things first, where did the zombie legend grow up?
Arthur Sudyam (AS): The Family is a New York family that goes all the
way back to the 16 00’s when the Suydams came over and fought the Indian Wars on the Hudson to establish a trading post on the Hudson , which eventually became first , New Amsterdam, then later New York. The family owned much of what is Yonkers and Brooklyn and eventually spread out a bit locally. http://www.arthursuydam.com/about/legacy/ZT: Your art is loved especially by zombie fans. What is your artistic background?
AS: Well, I discovered the drawings of Michael Angelo and Leonardo Da Vinci early on and there was a quality in those works that really impressed and attracted me. I wanted that quality in my work. Following graduation I was offered scholarships anywhere in Jersey however I could not find a school that specialized in what I as interested in so though I was offered work at Warren Publishing ) Creepy, Eerie, VAMPIRELLA) I went right to work for their art director, Joe Orlando at DC comics and Heavy Metal in the seventies and eighties. I struggled for year on my own and am mostly self taught in most areas . Then in nineties I discovered the school I was looking for a few blocks form my apartment in the East Village ( NYC), The New York Academy of Figurative Art . The NYAFA specialized in teaching the lessons of the great Renaissance masters in an atelier setting. There I met an instructor named Randy Mellick . I shared with him my artistic goals and he recommend that I study sculpture rather than drawing or painting , which is what I did. I worked on my drawing and painting from my Uncles old Norman Rockwell workbooks and unofficially from my mentor Frank Frazetta. Now I spend a fair deal of time with continued studies , right now I am working on my portraiture and beginning landscape studies . I consider myself a lifelong student. http://www.youtube.com/watch?v=zbUO42Nu0xM&feature=related
ZT: Great artistic footsteps to follow in! With classic inspiration, what got you started in zombies and art?
AS: I guess that would be a love of the Horror subject matter and of anatomy. I spent a fair deal of time working with cadavers at the Hunter medical University with my anatomical studies. I still draw anatomy for further study and for relaxation.

ZT: How did Marvel approach you about Marvel Zombies?
AS: In a way the concept kind of came from the fans. I had just done some spooky covers for Marvel and one of the true great talent and managers up there up Chris Allo worked with editor John Barber , two of the great minds behind Marvel Zombies. They put me together with Kirkman to work on the series.
ZT: Besides the undead premise, Marvel Zombies was known for its unique take on classic covers. What was your overall experience zombiefing some of history's great heroes?
AS: Those were all my favorite Marvel covers . I owned all those books , that is until my girlfriend's little brother stole them out of the attic and sold them for drug money. It was my real pleasure to reinvent and straighten them out in a more sophisticated realistic painted style .

ZT: Why do you feel that zombies literally refuse to die and are popular in movies, books, etc everyday?
AS: I believe because Zombies have always been with us, in religion and elsewhere, something that in a way makes them kind of safe to dabble with...The fact that they move so slow makes them less of a threat and more fun – the fact that they can be reincarnated family or friends is what provide irony and familiarity .
ZT: What's your approach when beginning to apply horror to a movie poster or comic cover?
AS: My personal contribution I believe are introducing painted comic works to the comic field and I recreating iconic visuals in a zombie universe. I ve just expanded what I did with the Marvel Zombies old covers and applied the same concept to my favorite films and historical paintings and other POP CULTURE iconic visuals . No one is safe, ( laughs).
ZT: What are your current projects?
AS: I am usually working on about 3 or four projects at a time . Right now I am working on two of my own Zombies series that I am writing and doing the interiors as well painted work , something I started long ago and have been working on for about 10 years . Also I just finished a cover for a film noir book and am working on a large ERB style trilogy project for a company out of Texas and a few other things.
ZT: What is your most favorite zombified painting so far?
AS: I don’t know that I have any one favorite. I am very fond of some of the pop icon zombie reinventions I've done, the Clint , Baby Nirvana, Lady M and Zombie Deep covers . They are all old friends and special to me .
ZT: Are you a horror fan? If so, what's your favorite zombie movie?
AS: I am a huge old school horror fan . By that I mean horror with monsters rather than slice-em -n’ -dice movies which I have no taste for at all. I don’t find human cruelty entertaining, however I do love it when a zombie gets his just deserts , as in THE Walking DEAD TVseries. I rate zombie movies in two categories , comedy like the Return of the Dead by Dan O’bannon which is my favorite funny horror movie and the Walking Dead which is my favorite serious zombie flick. I regard the series as a movie because of its sophisticated direction writing and cast.
I was planning on putting the TV set out on the curb and not watching any TV until Walking Dead came on . The only thing I watch on TV is Walking Dead and the UFC fights. No time to waste on corporate propaganda and the rest of the fodder n' filler. Too much to work to do. Too much study to get done.
ZT: Well said, Arthur. Thank you for a great opportunity. For more of your favorite heroes returned from the dead, go to www.arthursuydam.com!
Some? Most? No, All! All Zombies Must Die review
All Zombies Must Die reviewDeveloper: Doublesix
Publisher: Doublesix
Platform: PlayStation 3, Xbox 360, Microsoft Windows
Release date: January 4, 2011
When the inevitable zombie apocalypse hits, what will you do? Will you run and cry like the doomed souls in the movies we watch? Or will you nut up, grab a weapon and lay down some righteous fury? These are the options before All Zombies Must Die (AZMD) and its hero, Jack.
Story
Welcome to Deadhill, a small sleepy suburbia that is suddenly overrun by the shambling dead. Jack is a gamer and slowly begins to wonder if he is in a video game himself. This fact is fine by him as he puts his skills against the endless horde of undead. Along the way, Jack runs into his ex-girlfriend who would just as soon spend time with the zombies. Jack must deal with his ex while running missions to gain weapons, supplies, etc. Along the way, Jack will meet fellow corpse-fighters in his adventure. Using the appropriate bathroom, you’ll be able to switch characters.
Graphics
The cartoony look and feel of AZMD works well with the setting and tone. While cartoonish, there is a sense of creepiness to the lonesome streets, creeping and running zombies and you’re scavenging for weapons. The different types of undead do look good as everything from SWAT zombies to Workout zombies hunt you down. Spraying your enemies with gunfire, torches and sonic weapons looks fitting but the backgrounds, over time, start to look the same.
Sound
Hearing AZMD is okay. Your characters don’t talk except for word bubbles when interacting. The zombies do moan as they should and your weapons have the appropriate crack of a shotgun and roar of fire. However, beyond some funky background music, the sound in All Zombies is nothing special.
Controls
AZMD is a dual stick controlled game. Anyone remember Robotron? Well if you do, you will adapt to All Zombies Must Die quickly. You can also use the regular buttons to cycle through weapons, items and supplies. The controls offer a standard configuration to load ammunition, locate map items and check your location. There were times when it was difficult to aim, shoot and not walk into a mob of monsters.
Zombie factor?
All Zombies Must Die has an off-the-wall, off-the –chart zombie factor. It is literally full of the undead and an endless amount of them will track you all over. While you search boxes, garbage containers and busted furniture for ammo and items, you’re racing against the creeping cadaver behind you. When you’re trying to leave an area and the little robot guardian won’t let you through, you get a slight sense of survival horror.
Conclusion
Is it the best type of zombie game crawling around out there? No. AZMD eventually feels repetitive in its layout, controls and mission. Even with the inclusion of new characters and new zombie types, AZMD doesn’t stand out in one’s memory. However, is All Zombies Must Die worth playing? Yes. It’s fun. It’s simple and it offers some challenges here and there. Several in-game jokes will gain a chuckle to gamers (the Left 4 Dead reference was pretty quick-witted.) So grab your controller, load your shotgun and fill your bug-out bag. You have one mission: All Zombies Must Die.
Thursday, January 12, 2012
Could Zombification be real ?
We as fans of the undead revel in the fiction and storylines that entertain us not only in books, but movies & videogames as well. There is a certain sense of satisfaction that comes over zombie enthusiasts when we witness the images of the infected wreaking havoc on the unsuspecting and overwhelmed victims that are soon to become a human buffet for the living dead.Saturday, January 7, 2012
Devil's Crossing - Review
As I sat down to watch Devil's Crossing, the main concern that kept streaking across my mind was, "How long will it take before I have to shut this movie off ?" Well, to my pleasant surprise, I watched the entire thing and was genuinely entertained at what I had seen.Friday, January 6, 2012
AMY releases for PSN and XBOX Live

Amy, the newest progeny of French game developer Vector Cell, will be released to the masses next week; specifically Tuesday, January 10 on PSN for $12.99 and Wednesday, January 11 on XBOX Live Arcade for $10.00. From what I’m seeing, the game has all of the qualities of a full-fledged production horror/survival title. The premise goes somewhat akin to Silent Hill where the player will take control of “Lana” which may or may not be the mother of eight year old, autistic “Amy” and your job is to protect the little girl from the plague ridden hordes of enemies. If you still have that ten dollar bill grandma gave you burning a hole in your wallet from Christmas, I think I know how you could spend it.
Thursday, January 5, 2012
Zone One by Colson Whitehead
The rebuilding of civilization has already begun, and the “American Phoenix” hopes to rise from the ashes of the plague. Under government orders and with gear provided by corporate sponsors, Mark Spitz and his comrades clear high-rises, bodegas and basements all while wondering what the future will hold for the human race. The story is told in the present and fills-in the back stories of how everyone came to be where they are using flashbacks. As the civilian volunteers and soldiers work together to rebuild we learn about what happened to them on “Last Night” and their journey that brought them to the Zone.
Zone One is a great book if you love stories with zombies or near-future apocalypse settings. The book would also make a good introduction to zombie fiction for people who aren’t familiar with the genre. I did feel that the book was a little slow in the beginning, but the second half of the book makes the effort spent to get there entirely worth it. Whitehead’s witty spin on the zombie apocalypse is an enjoyable read and is highly recommended.
I would like to thank Harvill Secker for providing the review copy of this novel.
Wednesday, January 4, 2012
The Vegan Zombie
Dorothy Emry
Drop that hamburger and eat your veggies! The zombie apocalypse will start with an infection passed to humans through consumption of animal products. So warns the trailer for The Vegan Zombie movie...
The latest news from Chris and Jon at TVZ is that the film will be finished sometime this year. Until then you can watch webisodes of “Cooking with the Vegan Zombie” along with occasional webisode adventures away from the cook’s safe house kitchen on VeganZombie.com or on ZombieGate’s Channel on YouTube. In the cooking episodes, Jon, your friendly host and cook , shares vegan recipes such as “Post Apocalyptic Pot Pie” and updates us on his exploits surviving the zombie infested world. Believe me, once you watch a couple of these webisodes, you’ll be hooked by the combo of tasty food, light comedy and sawed-off shotgun homestead defense.
In the Vegan Zombie website’s store you’ll find t-shirts, stickers and totes, but perhaps the handiest item to add to your post-apocalypse shopping cart is the zombie crew apron—in red, of course, so it’s “great for disposing of zombies without ruining your clothes.”
Stag Night Of The Dead : Movie Review
For any discerning zombie-movie aficionado, I'm pretty sure that (most) of us can agree that in order to make a halfway decent zombie film, just add some hordes of the undead into virtually any situation and watch the fun begin. Well after watching Stag Night Of The Dead, I can certainly concur with that statement.If you are looking for a good-time, laugh out loud, beer swilling, hoot and holler at your TV kind of movie, this is it. Director Neil " Napoleon" Jones has put together quite the male bonding film and ratcheted up the entertainment factor with this 85-minute zom-com.
Dean ( played by Sebastian Street), comes off as kind of a hen-pecked groom to be that has been taken out for his bachelor party by 4 of his good friends, Marky - the best man, DJ Ronnie - a homeboy wannabe, T.C - the psycho, expletive spewing Tourette's Syndrome sufferer, and Sanjay, the smart and savvy businessman with a heart full of love for his daughter. Added to the guest list is Gordon, Dean's soon to be father in law ( played heroically by Doug Grant), and Candy, a PVC clad stripper/ dominatrix that most certainly can hold her own in either a gun or street fight.
Marky the best man has quite the party planned for his soon to be married friend, and after a short time all of the pals and the stripper head off in a limo to a top-secret military base to play a little game of " Zomball". Sound interesting ?? You haven't seen anything yet. It turns out that the military has been stockpiling scores of the recently deceased and renting out the military base for the fun and games. But is that the ONLY reason ?
Back to the story and the rules of the game. Each player is equipped with an electronic pulse assault rifle, which sends out a surge reminiscent of the proton packs in Ghostbusters. These bursts of electricity are used to put down the zombies when they are released into the playing field ( select areas of the military base.) When a zombie is put down, they are merely stunned and will return to attack mode in a short 5 minute span. Multiple charging stations are scattered around the base and MUST be used to juice up your weapon, a simple task that some of the fellas seem to keep forgetting. I mean who wouldn't want this kind of fun at their bachelor party ?? So many zombies to put down with NO rules and.........oh wait.... yeah, there is one MAJOR rule that must be adhered to and that is " Never humiliate a zombie, or the game is over" - well, it's not too long before the guys have broken this one too.
The story doesn't slow down too much and does have some pretty intriguing twists and turns to it, like why is Dean's father in law so good at killing these creatures of the undead, and what is the secret that Marky is keeping from his friend that could potentially scrub his upcoming vows ? The zombies are varied but effective as victims of a nationwide pandemic gone uncured, with plenty of rotted flesh and gore to spare. Now I've been positive for a while now, so NOW its time to be a tad negative...... so here we go. Some of the characters in this film are so god-awful and annoying that I found myself pleading for them to get wasted ( DJ Ronnie) - who's storyline descends into the WTF ? category after an attempt at love with a zombie redhead.
But I won't linger on the down side, as there isn't too much of one here, simply due to the fact that if you want a fun, no frills, zombie shoot em up flick, than this is for you. I have to say that I was honestly entertained with this one from start to finish, and recommend it to the die-hard fan that refuses to take the genre too seriously.
2.5 out of 4 stars
Tuesday, January 3, 2012
You, Me, and Zombie; and the art of Agnes Garbowska
If you follow the Convention circuit much, you may recognize today’s featured artist. Her work has been published multiple times by comic book overlord Marvel and also the popular trading card brand TOPPS. Today, though, we’re happy to present to you the cuddly-cute undead creations of Agnes Garbowska.
Born in Poland, Agnes moved to Canada when she was very young. There, she began to adventure through the pages of books, comics and the vibrant world of Saturday morning cartoons. Since then, she’s been hosting vast parades of uniquely styled characters and bringing us their stories. Agnes has been credited in Marvel’s Girl Comics 1 and 2, and if you follow this link, you can see her version of New Avengers No. 1.
Instantly recognizable, her distinguishing panache reflects themes like western comic art, Japanese “chibi,” and a softness akin to traditional eastern watercolor. At any given time, she’s busy updating her three webcomics, including You, Me and Zombie. In that comic, Olive wakes up one morning to find that her world has been turned upside-down and everyone around her has died and risen hungry. As I’m always looking for ways to share my diseased passion with my own kids, the all-ages aspect of the comic is a rare delight in this market.
She has been kept very busy by the Con circuit, as I mentioned before, but we worked through it and Agnes was kind enough to participate in an UNDEAD BAZAAR style interview:
First, Agnes, thanks for setting aside the time to hang out with our readers. This is one of our favorite things to be able to do. Now, I can pull the date from the first post on You Me and Zombie for how long it’s been running, but when did it really start?
The hard cover of the You, Me, and Zombie Prelude was a self-published release on around June 30th 2009. The web comic started up August 4th 2010 and is currently still running. I also self-published a web comic collection July 2011 that collected the web comics, including You, Me, and Zombie.

How did you get the idea to put Olive and Otis in a world full of cuddly zombies?
I always loved zombies and monsters ever since I was a kid. The only problem was that a lot of the movies and books I read when I was a kid scared me so bad I could not sleep at night, unless I left the lights on. I always knew I wanted to do an all-age zombie book, but I did not know how to go around it. That is when I got the idea of You, Me, and Zombie. The characters are based on my dogs (both Shih Tzus) by the same names. In real life Olive is very head strong and not afraid of anything, just like Olive in the story. Otis on the other hand is a bit of a coward, but when it comes to defending his sister he is always there. Otis in the story is the same, but will do anything to protect his owner Olive.
Why is it that you chose Zombies?
Because zombies are cool...and they totally creep me out. I thought they would make for a fun story.
Do you have a favorite Zombie Book/Movie/Game?
I have a bunch really. Favourite zombie comic is for sure The Walking Dead. Favourite movie, three come to mind and they are 28 Days Later, Zombieland, and Shawn of the Dead. I lost count of how many times I have watched these movies. Favourite zombie game would be House of the Dead at the arcade since I have such a blast shooting zombies with friends. At home I love Dead Rising and Left 4 Dead.
Do you have any favorite scenes or pages?
Page 9 of the web comic when Olive turns around to see her mom as a Zombie.
Do you update You, Me, and Zombie regularly, or is it just something you do on the side?
I try my best to update it regularly. Updating three web comics is not easy. There is always an update to at least 1 to 2 comics each week. Sometimes one misses a week depending on how busy I am with work.
Are you planning print and distribute any physical copies we can buy; or will your comic remain uniquely digital?
All my books can be bought at conventions that I attend. For information on the books and how you can get them head on over to the You, Me, and Zombie Blogger http://youmeandzombie.blogspot.com/. I update my convention list on the news part of my website which is http://mymisiu.com/.
Do you have any other projects on your plate?
I am currently working on two other web comics Imagination Station and Waking Up Abbey. Imagination Station is about three girls that imagine their whole world as a giant space adventure. Waking Up Abbey is about a girl who wakes up each morning with a new special ability. Sometimes good, sometimes bad. I do accept commissions.

I can be emailed at agnes@mymisiu.com to get on my commission list. I take a few commissions a month.
Do you have a preferred vendor for your art?
I am my own vendor really and I sell my books at conventions and my website. There are some comic store around Toronto and other cities who do carry my book too. Paradise comics in Toronto and Stadium comics in Brampton are some of the stores that carry my books. I am talking to Little Island Comics in Toronto, the first kids only comic story to carry both my Prelude and my web comic collection titled MyMisiu Gazette Vol. 1. I always post a list of up coming conventions that I am attending on the news part of my website http://mymisiu.com/.

We always like to give you the chance to choose whether we end your misery, or let you live on forever as one of the endless roving dead when the world ends. So, if you were bitten by a zombie, do we shoot you, or leave you alone?
Leave me be! In my story the zombies don't really "die". Olive is out to find a cure. If I am part of my story there is some hope for me! ....maybe.... If it's not part of my story, leave me be anyways. It might be fun being a zombie. Grr...Arrrggg....
After it’s all over and society gets back to normal, (if it ever does) and we were to make a collectible Agnes Garbowska figure; would you like to be a Zombie or Survivor? What kinds of accessories would you come with?
Survivor! I would like to have a cool outfit on, something cool. Kind of like what Alice had on in Resident Evil: Extinction. And I would like to have a bat. It's an easy must go to zombie fighting weapon. Or a machete if we make a figure not based on the no kill theme of my book. If we would do a cross over zombie/gears of war figure I would like a Lancer. Can you just imagine going after zombies with out of those? So cool.
Definitely. Gears of War. . . I’ve always thought of the Locust as undead anyway. The Lancer would be a definite game changer. The Torque Bow would also be amazing. Either fire it into the horde and even up the numbers a bit, or use it for some misdirection. A loud boom over there means all clear over here.
Anyway, back on topic here. Up for grabs is a copy of the Olive and Otis prequel to You, Me, Zombie complete with an added hand-drawn bonus sketch inside!
To enter to win, send an email with your name and address to MyMisiu@zombiesandtoys.com. Agnes, thanks for being such a good sport and hanging in through all of this. It’s definitely been a pleasure.


















